2/28/2024 0 Comments Caves of qud cheats![]() So far as I know, there's no (legal) digital distribution of the full game, so it's a major pain to get hold of. It's more just being a highly infectious (and dapper) patient zero than being a necromancer, but I had some of my best horde moments just playing the demo. There's an old game for Xbox and Windows called Stubbs the Zombie: Rebel Without A Pulse. best part about any of them was to just annihilate the landscape and turn it into a blasted wasteland of death, which the undead understandably were quite fond of. See, becoming a lich means you're now technically dead, so the magical laws against necromancy don't apply to you anymore and you can go around farting out hordes of shamblies as much as you like (although you still only get appreciable numbers in places like fresh battlefields or old cemeteries).ĭunno if Age of Wonders really counts for this, as in 1 you still had to pay them wages, and they were likely to give you just as much sass as living troops if they didn't like your face. ![]() The trick is to attract apprentices drawn by your mastery of the dark arts, get them to sacrifice their cognitive functions by raising the dead, and using your bucket of zombies to take control of enough large settlements with strict legal systems in order to get you the hands of glory necessary for the transformation into a lich. Kinda tricky to stock up on, as they don't exactly grow on trees.well, I mean. ![]() most notably, the left hands of hanged men. There are ways around the law, as you're allowed to make deals with the dead in return for services or servitude, but that requires collecting certain materials. So enacting the forbidden rites carries the curse of necromancy, blasting the practitioner's sanity until they end up as a gibbering invalid. The main gimmick being that the act of directly forcing the dead to rise is outlawed by divine mandate the living shall never command the dead. Starcraft 2 co-op mode (as Stukov, but the round-based nature of co-op games is a huge turnoff)Īny other suggestions you guys may have? It seems to be very niche in gaming overall.ĭidn't play much necro in CoE3, but in CoE2 they were definitely one of the most interesting classes.not necessarily "good" or "balanced", but interesting.Battle for Wesnoth (though it can be difficult to get the ball rolling on this one).Warcraft 3 (to an extent, though some custom maps did it much better).Civilization 4 (Fall from Heaven 2 mod, with the Orbis submod, the Scions are basically undead Romans that corrupt the land around them).Medieval II: Total War (with the Hyrule Conquest mod, Stalfos).Age of Wonders (2/Shadow Magic to a limited extent, and 3 with the Eternal Lords expansion).Total War: WARHAMMER (Vampire Counts, especially with the Steel Faith overhaul, as it expands on the whole "swarms of undead with occasional elite units" thing).Tales of Maj'Eyal (probably one of the best roguelike examples in my opinion).Dungeon Crawl Stone Soup (though limited compared to other choices on this list).Morrowind and Oblivion (with mods) and Skyrim (with mods to enhance the existing experience).Infectionator/Necronater (flash games but good for a quick fix).Mount and Blade Warband (the only mod that readily comes to mind is Phantasy Calradia, currently in its 2018 implementation but it's still buggy as all hell).Mount and Blade (the original, with the Solid and Shade mod by N0ught).Conquest of Elysium 2-4 (they look promising, but I haven't actually tried these yet though).Heroes of Might and Magic (particularly 3).Diablo 2 Median XL mod (it's different enough to prompt its own entry on the list, and some other classes do the minion spam thing better than Necromancers do).Diablo 2 (the game that really captured it for me initially, at least until they patched lagromancers to have fewer units on screen).You can't have as much of a power fantasy with Sir PalaDank at the same level as you, interrupting your immersion/evil overlord power trip.Īs far as a list of games that easily come to mind: MMOs need not apply - this is primarily for single player games, though exceptions can be made for really good examples. Strategy games that involve conflict across large areas and player-definable goals (such as world domination) are preferred, but some Roguelikes or third person combat games also work (like Mount and Blade). Even something like the Zerg would fit into the mold - I love Starcraft 2's coop commander Stukov, as he sends endless waves of expendable troops while leveraging a few elite options.īasically it has to fit into the player or faction that they choose being a prime example of: Not having to deal with supply lines, and having a self-proprogating army would be the end goal - it doesn't necessarily have to be undead, but nanomachines could be handwaved in as a technological singularity as well.
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